/*
* MegaMek - Copyright (C) 2004,2005 Ben Mazur (bmazur@sev.org)
* 
*  This program is free software; you can redistribute it and/or modify it 
*  under the terms of the GNU General Public License as published by the Free 
*  Software Foundation; either version 2 of the License, or (at your option) 
*  any later version.
* 
*  This program is distributed in the hope that it will be useful, but 
*  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
*  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 
*  for more details.
*/
/*
* Created on Sep 25, 2004
*
*/
package megamek.common.weapons;

import megamek.common.TechConstants;

/**
* @author Jay Lawson
*/
public class LightNPPCWeapon extends NavalPPCWeapon {
   /**
    * 
    */
   private static final long serialVersionUID = 8756042527483383101L;

   /**
    * 
    */
   public LightNPPCWeapon() {
       super();
       this.techLevel = TechConstants.T_IS_LEVEL_2;
        this.name = "Light NPPC";
        this.setInternalName(this.name);
        this.addLookupName("LightNPPC");
        this.heat = 105;
        this.damage = 7;
        this.shortRange = 11;
        this.mediumRange = 22;
        this.longRange = 33;
        this.extremeRange = 44;
        this.tonnage = 1400.0f;
        this.bv = 1633;
        this.cost = 2000000;
        this.shortAV = 7;
        this.medAV = 7;
        this.longAV = 7;
        this.maxRange = RANGE_LONG;
        
   }  
}