#
# Wreck Tileset
#
# The format goes as follows:
# {chassis/exact} [model] [image filename] 
#
# Note that infantry does not make wrecks...
# 
# Use exact to specify the unit exactly, for example:
# kexact "Marauder MAD-3R" "marauder.gif"
# exact "Timber Wolf Prime" "timberwolf.gif"
# 
# You may also just specify a graphic for a chassis, for example:
# chassis "Marauder" "marauder.gif"
#
# Images should be greyscale, 84x72 pixel gifs with the chassis centered.  The
# tinting process is subtractive, so make images light.
# 

# these 18 must be in here 
exact "default_light" "small_boom.gif"
exact "default_medium" "small_boom.gif"
exact "default_heavy" "large_boom.gif"
exact "default_assault" "large_boom.gif"
exact "default_quad" "large_boom.gif"
exact "default_tracked" "default_tank_wreck.gif"
exact "default_tracked_heavy" "default_tank_wreck.gif"
exact "default_tracked_assault" "default_tank_wreck.gif"
exact "default_wheeled" "default_tank_wreck.gif"
exact "default_wheeled_heavy" "default_tank_wreck.gif"
exact "default_hover" "default_tank_wreck.gif"
exact "default_vtol" "default_vtol_wreck.gif"
exact "default_naval" "default_naval_wreck.gif"
exact "default_hydrofoil" "default_naval_wreck.gif"
exact "default_infantry" "small_boom.gif"
exact "default_ba" "small_boom.gif"
exact "default_proto" "large_boom.gif"
exact "default_gun_emplacement" "large_boom.gif"

# put custom pictures here: